
Wodin Drukvik
GoonFleet GoonSwarm
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Posted - 2006.10.03 20:56:00 -
[1]
You seem to be making two arguments, Kunming - one is that the proposed revamp would not be "Amarrian" enough because it uses a weapons system only really seen on a few ships(Inquisitor, *Malediction, Arbitrator, Omen, *Curse, *Sacrilege, Prophecy, Absolution, *Damnation, and Apoc) as its primary motivation. I would argue that the ships in their proposed form(armor tanked, very hard to kill missile spammers) would be more Amarrian than the current confused hybrids that exist now(fill the turrets, then do something with the leftovers and hope it's as good as the other ship in its class). Why? Because the primary concern is not the weapons system, which you're focusing on, but rather the tank and using Caldari technology to make that extremely strong tank viable on the field of battle. All Amarrian "tank" ships have the cognitive dissonance problem in that they spend their own most precious resource(cap) wantonly to attempt to kill their opposition, and in doing so contribute to their own death. That's the reason we see so many autocannon Punisher/Maller/Prophecy setups - even with the crappy, crappy damage that unbonused ACs do, it's still better than losing the fight specifically because you went into the field with two counterproductive ideas. Part of the genius of the original post was that it was an acknowledgement of the reality of this situation, and worked with that reality to make a thematically clean setup.
The other point you're trying to put forward is that the ships should instead be revamped differently, with the idea that they are extremely cap-intensive shield-tanking laserboats. However, this would require much more significant rebalancing than the proposed changes, because in every instance slot setups would need to shift to make shield-tanking viable. Further, as Deva noted, there are already two classes of shield-tank + gunnery setups - the Moa -> Ferox -> Eagle -> Rokh line of Caldari ships, and the Minmatar line of inherently more powerful active shield tanks(BC -> Command Ship -> Tier 3 BS). Changing the Khanid designs to your suggestion would directly step on the toes of one of those two specialities, which is problematic from a design point of view. Whether or not the difference in weapons system is enough, the point remains that there are a distinct lack of possible alternate bonuses to incentivize shieldtanking - remember that a built-in amp is already taken by Minmatar, and a built-in Invuln(what would be the natural fit) is already taken by Caldari.
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